To be clear I fully understand how bonus powers are supposed to be acquired in ME2. In fact I’m curious if anyone got a choice of bonus powers beyond Flashbang Grenade. Not sure why an Adept with eternal Barrier and a deathtrap Stasis would get Flashbang Grenade instead of either of those classic class powers as an option. Someone in another thread claimed that bonus power options from an ME1 import were based on your class and specialization chosen on Luna base VI mission. I imported an Adept (Bastion) and had unlocked all of the ally and power achievements in ME1, and the game still gave me this one Flashbang Grenade option “based on your past achievements”
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